- Wav + Kontakt 5.5 Full version required (Free player not supported)
- Content: 590Mb – 116 Wav samples 96/24 with Embedded Metadata
- 5 Kontakt Instruments
- Dedicated Kontakt GUI via Photosynthesis Engine
- Instant Download and Playability
A modern collection of 110+ cinematic WOOSH sound effects aimed at full-range theatre audio asset and available in WAV and Kontakt format.
Whether you work in sound design, as a composer or trailer editor WOOSH is a perfect toolbox to create movement, whooshes, flybys, transitions and anywhere you need accent or energetic passes in different speeds.
Categories: Designed Hard Hitting, Elements – Tonal – Simple Design, Fast Woosh, Low Boom Woosh, Woosh/Stutter
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.Wav 96k 24 bit
Single user license, royalty-free - for a multi-user license, click here
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Use caution friend. You are now entering a sub atomic superhero war zone. Hybrid Trailer – AAA Game & Movie Trailer Sound Effects Library is the all-new action-packed, adrenaline spiking collection of game and movie trailer style sounds that will tip the scales to give your production an unfair advantage in the ears of your listeners.
Packed with post-apocalyptic, Tokyo city cinematic sound effects to thrill your audience, Hybrid Trailer includes futuristic heavy bass cinematics, hardcore risers, and hits, earth-shattering trailer impacts, sinister BRAAAMS, and screechers. This wide-ranging collection will outfit almost any genre game or movie trailer, and sweeten any action scene or superhero musical theme.
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Welcome to BLEED a new sci-fi soundpack designed for the modern trailer and soundtrack composers featuring a vast array of hi-tech hits/impacts and stingers, sophisticated transition and passbys, visceral stutters, risers and a strong off center sonic signature aimed at the most demanding trailer editors, sound designers, and music composers.
327 swooshes, designed for video transitions, Sci-Fi and game effects. Carefully designed swooshes, synthesised from metal, water and wind source material. Many of these effects have differently panned versions, depending on the requirements of the picture. All sounds were designed at 24-bit / 96kHz, with embedded meta data.