Rupture is a sound library of impacts and destruction, categorized and ready for immediate implementation into any game. It’s not only for games though, Rupture would be perfectly suited in any film or media project where high quality impacts, breaks, and destruction are needed. You could think of Rupture as the baby brother to our massive destruction library Matter Mayhem, but Rupture comes with all new recordings, new textures, and new objects. For the price, it’s a must have!
Rupture was created in collaboration with Rick Hernandez, a Los Angeles based professional sound designer. Rick is an accomplished AAA video game sound designer and field recordist. He also works on feature films & television. Rupture features 375+ sounds and 517Mb of 16bit/48khz files, all meticulously embedded with Soundminer & Basehead metadata.
WHAT’S INSIDE:
- Brick breaks/ crushes
- Car impacts
- Concrete impacts
- Dirt, dust, debris
- Drywall impacts
- Glass breaks, shatters, cracking
- Ice explosions
- Lights shatters
- Marble impacts
- Metal impacts
- Plaster impacts
- Rock crumble, roll, impacts
- Sand blasts, debris, dust
- Snow impacts
- Trees hits
- Water splashes
- Wood crushes, impacts, breaks