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Robotic Lifeforms

Robotic Lifeforms

$199

2700 files included – Robot sound effects, From small bots to massive automatons. Including transforms, morphs, & servos. Available in SoundMorph’s Universe Library Bundle!

Total Size 6.44 GB
No. of Samples 2700
Lapsed time 2h 13m
Formats .WAV, 96k/24bit resolution
Listen to demos
Full description

Robotic Lifeforms was designed for an entire year by former Electronic Arts and BioWare award-winning sound designers – and huge sci-fi fans – Robotic Lifeforms offers more than you would expect from a robot sound effects library. Featuring over 4.2GB of designed sound effects, and over 2.4GB of source recordings, Robotic Lifeforms spans a wide range of robot sounds, from small bots to massive automatons. Recorded and designed over the time span of one full year, Robotic Lifeforms was created using the highest quality microphones, field recorders, and source material.

Robotic Lifeforms features more than 2700 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata.

WHAT’S INSIDE:

  • 1,700+ designed sound effects
  • 950+ source recordings
  • 230+ transforming sound layers
  • 160+ morphing sound layers
  • 650+ servo files
Product specs
Product Number
SDM-SL-VP-ROBLIF-012318
Total Size of Samples
6.44 GB
Total Number of Files
2700
Format and Resolution
.WAV, 96k/24bit resolution
Lapsed Time
2h 13m
Current Version
1
Metadata Available
Soundminer and Basehead
License Description
Single user license, royalty-free - for a multi-user license, click here
Categories
SoundMorph

SoundMorph is a leading creator of state-of-the-art sound libraries and software, with a focus on computer-based audio production for sound designers and musicians.Founded in 2013 with headquarters in Montreal, Canada, SoundMorph was conceived on the idea of creating audio products that embrace the evolution of sound. We believe, like any medium, sound evolves with time, and therefore new sounds are needed for new times. We strive to create products that push the boundaries of audio production to open up new horizons, while still striking a perfect balance between usability and design.

Jason is the key founder of SoundMorph and currently runs the day to day operations, creative direction, and sound design department. Jason has been actively working in sound design for games, film and television for the last 16 years. He has been an integral part of sound teams at Electronic Arts working on such titles as the award-winning Mass Effect 2, and was also recently contracted as a sound designer for Epic Games for custom weapons sound design.

Yan is a versatile and talented software programmer & sound designer. He studied Computer Technology and also have a bachelor’s degree in Classical Music. Skilled in programming with Reaktor, Kyma, & Max/MSP. His goal is to create interesting new software tools for sound designers and musicians. He has worked at Electronic Arts and as a lead sound designer in video games for the past 10 years.

VIEW ALL PRODUCTS
Works with any DAW

Robotic Lifeforms

2700 files included – Robot sound effects, From small bots to massive automatons. Including transforms, morphs, & servos. Available in SoundMorph’s Universe Library Bundle!

Robotic Lifeforms Massive sound effect library of Robotic creations and textures
Robotic Lifeforms Massive sound effect library of Robotic creations and textures

Robotic Lifeforms

$199

2700 files included – Robot sound effects, From small bots to massive automatons. Including transforms, morphs, & servos. Available in SoundMorph’s Universe Library Bundle!

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