Elevated and Designed FIRE sounds – Welcome to the first in the new Element Series: FIRE. The Element series will feature highly designed sounds as well as expertly recorded raw source recordings. With FIRE we spared no expense to experiment with tons of different props and sources. From a double-ended fire staff all the way to a “plasma gun” fire tube. Can you ever have enough FIRE? We don’t think so. Contains more than 3.4GB / 675+ files.
All files are 24bit/96khz .WAV stereo files, all meticulously embedded with Soundminer & Basehead metadata. FIRE contains the following folder categories:
Designed Sounds
Blasts
Burning
Fire Ball
Fire Staff
Ignition
Matches
Plasma Gun
Textures
Torch
Whoosh
Product specs
Product Number
SDM-SL-VP-FIRE-092920
Total Size of Samples
3.4 GB
Total Number of Files
Format and Resolution
.WAV 24 Bit 96K
Lapsed Time
Current Version
1.0
Metadata Available
soundminer
License Description
Single user license, royalty-free - for a multi-user license, click here
SoundMorph is a leading creator of state-of-the-art sound libraries and software, with a focus on computer-based audio production for sound designers and musicians.Founded in 2013 with headquarters in Montreal, Canada, SoundMorph was conceived on the idea of creating audio products that embrace the evolution of sound. We believe, like any medium, sound evolves with time, and therefore new sounds are needed for new times. We strive to create products that push the boundaries of audio production to open up new horizons, while still striking a perfect balance between usability and design.
Jason is the key founder of SoundMorph and currently runs the day to day operations, creative direction, and sound design department. Jason has been actively working in sound design for games, film and television for the last 16 years. He has been an integral part of sound teams at Electronic Arts working on such titles as the award-winning Mass Effect 2, and was also recently contracted as a sound designer for Epic Games for custom weapons sound design.
Yan is a versatile and talented software programmer & sound designer. He studied Computer Technology and also have a bachelor’s degree in Classical Music. Skilled in programming with Reaktor, Kyma, & Max/MSP. His goal is to create interesting new software tools for sound designers and musicians. He has worked at Electronic Arts and as a lead sound designer in video games for the past 10 years.
Elevated and Designed FIRE sounds – Welcome to the first in the new Element Series: FIRE. The Element series will feature highly designed sounds as well as expertly recorded raw source recordings. With FIRE we spared no expense to experiment with tons of different props and sources. From a double-ended fire staff all the way to a “plasma gun” fire tube. Can you ever have enough FIRE? We don’t think so. Contains more than 3.4GB / 675+ files.
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Elevated and Designed FIRE sounds – Welcome to the first in the new Element Series: FIRE. The Element series will feature highly designed sounds as well as expertly recorded raw source recordings. With FIRE we spared no expense to experiment with tons of different props and sources. From a double-ended fire staff all the way to a “plasma gun” fire tube. Can you ever have enough FIRE? We don’t think so. Contains more than 3.4GB / 675+ files.